GameState
InterfaceConsts
ModeContent
ModeGameplayInterruptible
ModeGameplayUninterruptible
ModeNone
ModeUnknown
GameState(Boolean, Int32)
GameState(Boolean, Int32, Int32, Int32)
GameState(Boolean, Int32, String, Bundle)
Creator
Description
IsLoading
JniPeerMembers
Label
Metadata
Mode
Quality
ThresholdClass
ThresholdType
DescribeContents()
WriteToParcel(Parcel, ParcelableWriteFlags)
net6.0-android33.0
namespace Android.App
{
[Register("android/app/GameState", ApiSince = 33, DoNotGenerateAcw = true)]
[SupportedOSPlatform("android33.0")]
public sealed class GameState : Object, IParcelable, IJavaObject, IJavaPeerable, IDisposable
{
[Register(".ctor", "(ZILjava/lang/String;Landroid/os/Bundle;)V", "", ApiSince = 33)]
[SupportedOSPlatform("android33.0")]
public GameState(bool isLoading, [IntDef(Fields = new[] { "ModeUnknown", "ModeNone", "ModeGameplayInterruptible", "ModeGameplayUninterruptible", "ModeContent" }, Type = "Android.App.GameState")] int mode, string? description, Bundle! metaData);
}
}
| .NET | 6.0 |
|---|---|
Information specific to net6.0 | |
| Platforms | This API is only available when you target a specific platform: |
| Android | 21.022.023.024.025.026.027.028.029.030.031.032.033.0 |
Information specific to net6.0-android33.0 | |
| Assembly | Mono.Android , Version=0.0.0.0, PublicKeyToken=84e04ff9cfb79065 |
| Referencing | The API is automatically referenced. |
| Preview | This is an unstable Android API level. Opt into preview features by adding <EnablePreviewFeatures>True</EnablePreviewFeatures> to your project file.(more details) |
| Platform Restrictions | This API is only supported on the following platforms:
|
- Built-in API
- Package-provided API