Base64
DecodeFromChars(ReadOnlySpan<Char>)
DecodeFromChars(ReadOnlySpan<Char>, Span<Byte>)
DecodeFromChars(ReadOnlySpan<Char>, Span<Byte>, Int32, Int32, Boolean)
DecodeFromUtf8(ReadOnlySpan<Byte>)
DecodeFromUtf8(ReadOnlySpan<Byte>, Span<Byte>)
DecodeFromUtf8(ReadOnlySpan<Byte>, Span<Byte>, Int32, Int32, Boolean)
DecodeFromUtf8InPlace(Span<Byte>, Int32)
EncodeToChars(ReadOnlySpan<Byte>)
EncodeToChars(ReadOnlySpan<Byte>, Span<Char>)
EncodeToChars(ReadOnlySpan<Byte>, Span<Char>, Int32, Int32, Boolean)
EncodeToString(ReadOnlySpan<Byte>)
EncodeToUtf8(ReadOnlySpan<Byte>)
EncodeToUtf8(ReadOnlySpan<Byte>, Span<Byte>)
EncodeToUtf8(ReadOnlySpan<Byte>, Span<Byte>, Int32, Int32, Boolean)
EncodeToUtf8InPlace(Span<Byte>, Int32, Int32)
GetEncodedLength(Int32)
GetMaxDecodedFromUtf8Length(Int32)
GetMaxDecodedLength(Int32)
GetMaxEncodedToUtf8Length(Int32)
IsValid(ReadOnlySpan<Byte>)
IsValid(ReadOnlySpan<Char>)
IsValid(ReadOnlySpan<Byte>, Int32)
IsValid(ReadOnlySpan<Char>, Int32)
TryDecodeFromChars(ReadOnlySpan<Char>, Span<Byte>, Int32)
TryDecodeFromUtf8(ReadOnlySpan<Byte>, Span<Byte>, Int32)
TryEncodeToChars(ReadOnlySpan<Byte>, Span<Char>, Int32)
TryEncodeToUtf8(ReadOnlySpan<Byte>, Span<Byte>, Int32)
TryEncodeToUtf8InPlace(Span<Byte>, Int32, Int32)
net11.0
namespace System.Buffers.Text
{
public static class Base64
{
public static bool TryDecodeFromChars(ReadOnlySpan<char> source, Span<byte> destination, out int bytesWritten);
}
}
| Design Reviews |
|
|---|---|
| .NET | 11.0 |
Information specific to net11.0 | |
| Assembly | System.Runtime , Version=11.0.0.0, PublicKeyToken=b03f5f7f11d50a3a |
| Referencing | The API is automatically referenced. |
| Preview | The API is contained in a preview framework. |
| Platform Restrictions | This API is supported on all platforms. |
- Built-in API
- Package-provided API