Matrix4x4
M11
M12
M13
M14
M21
M22
M23
M24
M31
M32
M33
M34
M41
M42
M43
M44
Matrix4x4(Matrix3x2)
Matrix4x4(Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single)
Identity
IsIdentity
this[Int32, Int32]
this[Int32]
Translation
W
X
Y
Z
Add(Matrix4x4, Matrix4x4)
Create(Matrix3x2)
Create(Single)
Create(Vector4)
Create(Vector4, Vector4, Vector4, Vector4)
Create(Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single, Single)
CreateBillboard(Vector3, Vector3, Vector3, Vector3)
CreateBillboardLeftHanded(Vector3, Vector3, Vector3, Vector3)
CreateConstrainedBillboard(Vector3, Vector3, Vector3, Vector3, Vector3)
CreateConstrainedBillboardLeftHanded(Vector3, Vector3, Vector3, Vector3, Vector3)
CreateFromAxisAngle(Vector3, Single)
CreateFromQuaternion(Quaternion)
CreateFromYawPitchRoll(Single, Single, Single)
CreateLookAt(Vector3, Vector3, Vector3)
CreateLookAtLeftHanded(Vector3, Vector3, Vector3)
CreateLookTo(Vector3, Vector3, Vector3)
CreateLookToLeftHanded(Vector3, Vector3, Vector3)
CreateOrthographic(Single, Single, Single, Single)
CreateOrthographicLeftHanded(Single, Single, Single, Single)
CreateOrthographicOffCenter(Single, Single, Single, Single, Single, Single)
CreateOrthographicOffCenterLeftHanded(Single, Single, Single, Single, Single, Single)
CreatePerspective(Single, Single, Single, Single)
CreatePerspectiveFieldOfView(Single, Single, Single, Single)
CreatePerspectiveFieldOfViewLeftHanded(Single, Single, Single, Single)
CreatePerspectiveLeftHanded(Single, Single, Single, Single)
CreatePerspectiveOffCenter(Single, Single, Single, Single, Single, Single)
CreatePerspectiveOffCenterLeftHanded(Single, Single, Single, Single, Single, Single)
CreateReflection(Plane)
CreateRotationX(Single)
CreateRotationX(Single, Vector3)
CreateRotationY(Single)
CreateRotationY(Single, Vector3)
CreateRotationZ(Single)
CreateRotationZ(Single, Vector3)
CreateScale(Single)
CreateScale(Vector3)
CreateScale(Single, Vector3)
CreateScale(Vector3, Vector3)
CreateScale(Single, Single, Single)
CreateScale(Single, Single, Single, Vector3)
CreateShadow(Vector3, Plane)
CreateTranslation(Vector3)
CreateTranslation(Single, Single, Single)
CreateViewport(Single, Single, Single, Single, Single, Single)
CreateViewportLeftHanded(Single, Single, Single, Single, Single, Single)
CreateWorld(Vector3, Vector3, Vector3)
Decompose(Matrix4x4, Vector3, Quaternion, Vector3)
Equals(Matrix4x4)
Equals(Object)
GetDeterminant()
GetElement(Int32, Int32)
GetHashCode()
GetRow(Int32)
Invert(Matrix4x4, Matrix4x4)
Lerp(Matrix4x4, Matrix4x4, Single)
Multiply(Matrix4x4, Matrix4x4)
Multiply(Matrix4x4, Single)
Negate(Matrix4x4)
Subtract(Matrix4x4, Matrix4x4)
ToString()
Transform(Matrix4x4, Quaternion)
Transpose(Matrix4x4)
WithElement(Int32, Int32, Single)
WithRow(Int32, Vector4)
operator -(Matrix4x4)
operator -(Matrix4x4, Matrix4x4)
operator !=(Matrix4x4, Matrix4x4)
operator *(Matrix4x4, Matrix4x4)
operator *(Matrix4x4, Single)
operator +(Matrix4x4, Matrix4x4)
operator ==(Matrix4x4, Matrix4x4)
net10.0
namespace System.Numerics
{
[DefaultMember("Item")]
public struct Matrix4x4 : IEquatable<Matrix4x4>
{
public float GetElement(int row, int column);
}
}
| Design Reviews |
|
|---|---|
| .NET | 10.0 |
Information specific to net10.0 | |
| Assembly | System.Numerics.Vectors , Version=10.0.0.0, PublicKeyToken=b03f5f7f11d50a3a |
| Referencing | The API is automatically referenced. |
| Preview | The API is contained in a preview framework. |
| Platform Restrictions | This API is supported on all platforms. |
- Built-in API
- Package-provided API